College of the Lightbringers

Bards of the College of Lightbringers use their talents to tell of the deeds of mighty clerics and paladins who stand against the darkness, and to inspire others to do the same. Many are priests, but others are just bards who have decided to lend their talents to a worthy cause. Within the Lightbringers Guild, these bards act in a support roll to heal and inspire the other hunters.

Bonus Proficiencies
When you join the Lightbringers College at 3rd level, you gain proficiency in the Religion skill. In addition, you learn two Cleric cantrips of your choice. If you are already proficient in Religion, choose another knowledge-based skill to become proficient in.

Heaven’s Trumpet
At 3rd level, you can use one Bardic Inspiration die to produce a blast of music of utter clarity, piercing beauty, and paralyzing awe. All foes within 30 feet must make a wisdom saving throw or be stunned until the end of your next turn. Undead in the area take radiant damage equal to the roll of your inspiration die.

Healing Hymn
At 6th level, when you use your song of rest, you roll two of your dice. Also, you can expend a use of Bardic Inspiration to end an effect on a single creature while taking a rest.

Chorus of Vitality
At 14th level, you can deliver a soaring oration to victory and perseverance, lifting your allies spirits and dispelling the pain of their wounds. You can use your Bardic Inspiration to restore hit points to a creature within 30 feet of you. You restore a number of hit points equal to your Bardic Inspiration roll + your Charisma modifier. This has no effect on constructs or undead.

College of the Lightbringers

Journeys in the Mists Summerhawk